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How Business Simulations Develop Commercial Acumen

  • harveysykes
  • Jul 23
  • 2 min read

Updated: 18 hours ago

Commercial awareness and judgement

In the previous article, I suggested that commercial judgement develops through experience.

 

And I think that's true.

 

Most of us look back over our careers and can identify the moments that changed how we think. A difficult customer. A failed project. An investment that didn't work, or perhaps one that exceeded every expectation. Given enough time, work itself is a wonderful teacher.

 

The difficulty is that commercial experience arrives at its own pace.

 

Some lessons take years. Some only happen once. And some are simply too expensive to wait for. Business simulations don't replace experience. They compress it.

 

Simply making decisions, however, isn't enough. People make decisions every day.

Some become exceptionally good commercial leaders. Others repeat the same mistakes for years. The difference isn't the number of decisions they've made. It's the consequences they've experienced and reflected upon.

 

We don't learn simply because we make decisions. We learn because we care about the consequences of those decisions.

 

That's why realism matters. If the business doesn't feel commercially believable, participants won't care. If they don't care, the consequences don't matter. And if the consequences don't matter, there's very little judgement to develop. Over the last fifty years, that's probably what we've spent most time trying to create. Not just a clever piece of software, but a commercially realistic world where participants genuinely care what happens next.

 

And care they do. They argue about pricing. They worry about running out of cash. They regret an investments that looked a sure thing an hour earlier. And they love it when a plan comes together.

 

None of it is real. But the emotions are. And those emotions make the reflection afterwards that much richer.

 

Commercial judgement develops because participants repeatedly experience a cycle.

  1. They make decisions.

  2. They experience the consequences.

  3. They reflect on what happened and why.

  4. Then they try again.

 

Each cycle strengthens their understanding of how the business works. Not because they've been told the answers. Because they've discovered them for themselves.

 

The role of the facilitator isn't to tell participants whether they were right or wrong.

It's to help them connect decisions with consequences.

  • What did you plan to happen?

  • Are the results as you expected?

  • If not, why not?

  • What worries and excites you as you come into the next year?

 

These are the conversations that transform experience into judgement.

 

I don't think business simulations develop commercial judgement because they're interactive. Or because they're competitive. Or even because they're enjoyable.

 

They develop commercial judgement because they compress years of commercially meaningful experience into a few hours, and they create an environment where people care enough about the consequences for those experiences to stay with them long after the programme has finished.

 

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